Game 1

The Cyborg Wars

  • 52 turns
  • 5 players
  • Ended 24 November 2002

Features a major war between Jim and Steve starting with Steve's attack on Jim's starbase at Taurus.

Jim's write-up, from the archive

Who played what

  • DominateAI4The Fascist Empire
  • Ed3The Bird Men
  • Jay8The Evil Empire
  • Jeff10The Rebel Confederation
  • Jim11The Missing Colonies of Man
  • Steve6The Cyborg

Final scoreboard

Ahead when the last scoreboard was printed: Steve, playing The Cyborg. No game in the archive records a declared winner.

Final scoreboard for Game 1, highest score first
#RacePlayerScorePlanetsBasesCapitalFreighters
16CyborgSteve2,722113103632
210RebelJeff1,6806254420
311ColonialJim1,589605389
43Bird ManEd1,009542229
58EmpireJay60716387
64FascistDominateAI29514135

Score against turn

Score against turn for game 1, one line per race in the race's own colour.
Score against turn for game 1, one line per race in the race's own colour.score1.jpg

The cluster

The Guernplan cluster as the game began: several hundred unclaimed planets.
The Guernplan cluster as the game began: several hundred unclaimed planets.map1.gif

Economy at turn 52

ptscore economic ranking for Game 1 at turn 52
RaceHeldTotal%BasesPlanetsShipsWarships
6Cyborg455,0361,006,14745%101,592201,11627,247125,081
10Rebel308,927579,60653%72,35073,28618,234145,057
11Colonial182,005318,07557%60,19030,62811,64179,546
3Bird Man128,577247,35252%30,43220,87812,36264,905
8Empire88,169184,39648%32,44816,3857,06532,271
4Fascist19,48865,50229%6,0863,0714,9855,346

Held is the value actually in play, total everything the empire has ever owned, and the percentage the ratio of the two — a low one means minerals still in the ground or a fleet that has been shot off the board. The four columns after it break the held value down by where it is sitting. 233 of 500 ship slots were in use.